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3D GAME ARTIST
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ABOUT ME
My name is Alexandre Russo, I am a 3D game artist from Brazil.
From 2015 to 2020, I have worked as a 3d game artist for a company based in Brazil, creating models for mobile games and augmented reality. Nowadays I work as a freelance artist, still focusing on mobile games.
Skills:
High poly sculpting, Low poly for games, UV mapping, Stylized textures, Rigging and Animation.
Softwares:
Zbrush, Maya, 3Ds Max, Blender, Xnormal, 3d Coat, Substance Painter, Photoshop, Marmoset Toolbag, Unity 3d and Unreal engine.
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